Smooth MinMax node¶
The Smooth MinMax node performs a smooth minimum or smooth maximum math operation between its inputs.
The Smooth MinMax node accepts two greyscale inputs. Those inputs are optional, and when left unconnected, the corresponding parameter value is used.
The Smooth MinMax node generates a single greyscale texture that contains the result of the operation.
The Smooth MinMax node accepts the following parameters:
the operation to be performed
default values to be used in place of the inputs when left unconnected
the smoothness to be applied during the minimum or maximum operation
a boolean that specifies if the result must be clamped between 0 and 1