Occlusion node¶
The Occlusion node generates an ambient occlusion texture from its input.
Inputs¶
The Occlusion node accepts a single greyscale image as input, interpreted as a heightmap.
Outputs¶
The Occlusion node outputs the generated oclusion map.
Parameters¶
The Occlusion node has the following parameters:
the size of the ambient occlusion map
the strength of ambient occlusion (higher values generate darker shadows)
the range of the ambient occlusion shadows
the quality of the ambient occlusion effect
Notes¶
This node outputs an image that has a fixed size.