Pixelize node

The Pixelize node pixelizes its input



The Pixelize node accepts an RGBA input.


The Pixelize node generates a single RGBA texture that contains the result of the operation.


The Pixelize node accepts the following parameters:

  • Columns and Rows define the number of pixels in the result

  • Levels is the number of different levels in the R, G, B channels, and consequently define the color palette of the result

  • Dither is the amount of dithering in the result

Example images