Fill to Random Gray node

The Fill to Random Gray node uses the output of the Fill node and fills all detected areas with a random shade of gray.

_images/node_filter_fill_to_random_gray.png

Inputs

The Fill to Random Gray node accepts the output of a Fill node (or a compatible output of another node) as input.

Outputs

The Fill to Random Gray node generates a single grayscale texture.

Parameters

The Fill to Random Gray node accepts the value of the color of edges in the generated output as parameter.

Example images

_images/node_fill_to_random_grey_samples.png