Morphology node

The Morphology node applies a morphology dilation or erosion on its input.

Morphology dilation dilates lightest areas, and morphology erosion dilates darkest areas.

_images/node_transform_morphology.png

Inputs

The Morphology node accepts a single RGB input.

Outputs

The Morphology node outputs the transformed image as RGBA.

Parameters

The Morphology node has 3 parameters:

  • the operation (Dilation or Erosion).

  • the resolution of the result.

  • the distance by which (light or dark) areas are dilated.

  • whether 32 Bits buffer(s) are used to store input/outputs.

    Reduces banding artifacts but could result in higher video memory usage.

Example images

_images/node_morphology_samples.png