Arc Pavement node

The Arc Pavement node outputs several related bricks pattern textures that can be used for pavement.

_images/node_pattern_bricks_arcpavement.png

Inputs

The Arc Pavement node does not accept any input map.

Outputs

The Arc Pavement node provides the following textures:

  • The first one is a greyscale image where bricks are shown in white and mortar in black.

  • The second one is a color image where all bricks are drawn using a random uniform color.

  • The 3rd texture is an UV map texture for each brick (and can be used with the CustomUV node to apply a texture on each brick)

Those images can be used together to create complex materials that show for example tiles of different colors.

Parameters

The Arc Pavement node accepts the following parameters:

  • the Repeat parameter defines the number of patterns on the horizontal axe of the texture.

  • the Rows parameter defines the number of brick rows in a single pattern of the texture.

  • the Bricks parameter defines the number of bricks in a single row of the texture.

  • the Mortar parameter defines the relative thickness of mortar in patterns.

  • the Bevel parameter defines the relative thickness of brick bevel in patterns.

Example images

_images/node_arc_pavement_samples.png