Smooth MinMax node
The Smooth MinMax node performs a smooth minimum or smooth maximum math operation between its inputs.
Inputs
The Smooth MinMax node accepts two grayscale 3D texture inputs. Those inputs are optional, and when left unconnected, the corresponding parameter value is used.
Outputs
The Smooth MinMax node generates a single grayscale 3D texture that contains the result of the operation.
Parameters
The Smooth MinMax node accepts the following parameters:
the operation to be performed
default values to be used in place of the inputs when left unconnected
the smoothness to be applied during the minimum or maximum operation
a boolean that specifies if the result must be clamped between 0 and 1
Example images