Triangle Voronoi noise node

The Triangle Voronoi node outputs Voronoi noise textures with triangle distance to cell borders

_images/node_noise_triangle_voronoi.png

Inputs

The Triangle Voronoi noise node does not accept any input.

Outputs

The Triangle Voronoi noise node provides five outputs:

  • a greyscale Triangle Voronoi noise texture that shows the distance to the cell centers.

  • a greyscale texture that shows the distance to the feature points.

  • a color texture where each cell is filled with a random color.

  • an UV map that maps each cell and can be used with the Custom UV node.

  • a normal map to the cell borders.

Parameters

The Triangle Voronoi noise node accepts the following parameters:

  • Scale X and Scale Y define the number of feature points that define the noise.

  • Stretch X and Stretch Y are applied to the distance functions.

  • Randomness defines the location of the feature points.

Example images

_images/node_voronoi_triangle_samples.png