Voronoi noise node

The Voronoi noise node outputs Voronoi noise textures that can be used for irregular tiles, animal skin or scales, cracks…

_images/node_noise_voronoi.png

Inputs

The Voronoi noise node does not accept any input.

Outputs

The Voronoi noise node provides three outputs:

  • a greyscale Voronoi noise texture that shows the distance to the feature points.

  • a greyscale texture that shows the distance to the closest segment bisector of all feature points pairs.

  • a color Voronoi partition.

Parameters

The Voronoi noise node accepts the following parameters:

  • Scale X and Scale Y define the number of feature points that define the noise.

  • Stretch X and Stretch Y are applied to the distance functions.

  • Intensity is a factor applied to the first output of the node.

  • Randomness defines the location of feature points.

Example images

_images/node_voronoi_samples.png