The Color node assigns a color index to the 3D signed distance function it receives as input. The color index map is generated when rendering the 3D scene using the Render node and can be used later to assign different materials to different shapes.
The Color node accepts 1 input in 3D signed distance function format.
The Color node generates a colored signed distance function.
The Color node accepts the color index (a float value between 0 and 1) that will be assigned.