The Output node converts an applied map into a material. It uses the height to generate the normal and occlusion maps.
The Output node accepts the height, albedo, ORM, emission and normal channels of the applied map inputs.
The Output node outputs the albedo, metallic, roughness, emission, normal, occlusion and depth components of the material. They should be connected to the Material node.
The Output node accepts the following parameters:
the amount of occlusion extracted from the height map
the strength of the normal maps of the base material (when mixed with the normal map generated from the height map)